| Spell | Description | School | Comp. | Time | Range | Aim | Duration | Save | SR | Page | 
|---|---|---|---|---|---|---|---|---|---|---|
| Create Water | Create 2 gallons/level of pure water. | Conj. | V,S | 1 std. act. | Close | Up to 2 gallons of water/level | Instantaneous | - | - | PH215 | 
| Cure Minor Wounds | Cures 1 point of damage. | Conj. | V,S | 1 std. act. | Touch | Creature touched | Instantaneous | Will | Y | PH216 | 
| Detect Magic | Detects spells and magic items within 60 ft. | Div. | V,S | 1 std. act. | 60 ft. | Cone-shaped emanation | Conc; 1 min/level | - | - | PH219 | 
| Detect Poison | Detects poison in one creature or object. | Div. | V,S | 1 std. act. | Close | One creature, object, or 5 ft. cube. | Instantaneous | - | - | PH219 | 
| Flare | Dazzles on creature (-1 penalty on attack rolls). | Evoc. | V | 1 std. act. | Close | Burst of light | Instantaneous. | Fort. | Y | PH232 | 
| Guidance | +1 on one attack roll, saving throw, or skill check. | Div. | V,S | 1 std. act. | Touch | Creature touched | 1 min or until used | Will | Y | PH238 | 
| Know Direction | You discern north. | Div. | V,S | 1 std. act. | Personal | You | Instantaneous | - | - | PH246 | 
| Light | Object shines like a torch. | Evoc. | V,M/DF | 1 std. act. | Touch | Object touched | 10 min/level | - | - | PH248 | 
| Mending | Makes minor repairs on an object. | Trans. | V,S | 1 std. act. | 10 ft. | One object up to 1 lb. | Instantaneous | Will | Y | PH253 | 
| Purify Food and Drink | Purifies 1 cu. ft./level of food or water. | Trans. | V,S | 1 std. act. | 10 ft. | 1 cu. ft./level of food and water | Instantaneous | Will | Y | PH267 | 
| Read Magic | Read scrolls and spellbooks. | Div. | V,S ,F | 1 std. act. | Personal | You | 10 min./level | - | - | PH269 | 
| Resistance | Subject gains +1 bonus on saving throws. | Abjur. | V,S,M/DF | 1 std. act. | Touch | Creature touched | 1 minute | Will | Y | PH272 | 
| Virtue | Subject gains 1 temporary hp. | Trans. | V,S,DF | 1 std. act. | Touch | Creature touched | 1 min. | Fort. | Y | PH298 | 
| Spell | Description | School | Comp. | Time | Range | Aim | Duration | Save | SR | Page | 
|---|---|---|---|---|---|---|---|---|---|---|
| Calm Animals | Calms (2d4 + level) HD of animals. | Ench. | V,S | 1 std. act. | Close | Animals within 30 ft. of each other | 1 min/level | Will | Y | PH207 | 
| Charm Animal | Makes one animal you friend. | Ench. | V,S | 1 std. act. | Close | One animal | 1 hour/level | Will | Y | PH208 | 
| Cure Light Wounds | Cures 1d8 damage +1/level (max +5). | Conj. | V,S | 1 std. act. | Touch | Creature touched | Instantaneous | Will | Y | PH215 | 
| Detect Animals or Plants | Detects kinds of animals or plants. | Div. | V,S | 1 std. act. | Long | Cone-shaped emanation. | Conc; 10 min/level | - | - | PH218 | 
| Detect Snares and Pits | Reveals natural or primitive traps. | Div. | V,S | 1 std. act. | 60 ft. | Cone-shaped emanation | Conc; 10 min/level | - | - | PH220 | 
| Endure Elements | Exist comfortably in hot or cold environments. | Abj. | V,S | 1 std. act. | Touch | Creature touched | 24 hours | Will | Y | PH226 | 
| Entangle | Plants entangle everyone in 40-ft.-radius. | Trans. | V,S,DF | 1 std. act. | Long | Plants in a 40 ft. radius spread | 1 min/level | Ref. | - | PH227 | 
| Faerie Fire | Outline subjects with light, canceling blur, concealment, and the like. | Evoc. | V,S,DF | 1 std. act. | Long | Creatures and objects within a 5-ft.-radius burst | 1 min/level | - | - | PH229 | 
| Goodberry | 2d4 berries each cure 1 hp (max 8 hp/24 hours). | Trans. | V,S,DF | 1 std. act. | Touch | 2d4 fresh berries touched | 1 day/level | - | Y | PH237 | 
| Hide from Animals | Animals can't perceive one subject/level. | Abj. | S,DF | 1 std. act. | Touch | One creature touched/level | 10 min/level | Will | Y | PH241 | 
| Jump | Subject gets bonus on Jump checks. | Trans. | V,S,M | 1 std. act. | Touch | Creature touched | 1 min/level | Will | Y | PH246 | 
| Longstrider | Your speed increases by 10 ft. | Trans. | V,S,M | 1 std. act. | Personal | You | 1 hour/level | - | - | PH249 | 
| Magic Fang | One natural weapon of subject creature gets +1 on attack and damage rolls. | Trans. | V,S,DF | 1 std. act. | Touch | Living creature touched | 1 min/level | Will | Y | PH250 | 
| Magic Stone | Three stones gain +1 on attack rolls, deal 1d6+1 damage. | Trans. | V,S,DF | 1 std. act. | Touch | Up to three pebbles touched | 30 minutes or until discharged | Will | Y | PH251 | 
| Obscuring Mist | Fog surrounds you. | Conj. | V,S | 1 std. act. | 20 ft. | Cloud spreads in 20 ft. radius from you 20 ft. high | 1 min/level | - | - | PH258 | 
| Pass without Trace | One subject/level leaves no tracks. | Trans. | V,S,DF | 1 std. act. | Touch | One creature/level touched | 1 hour/level | Will | Y | PH259 | 
| Produce Flame | 1d6 damage +1/level, touch or thrown. | Evoc. | V,S | 1 std. act. | 0 ft. | Flame in your palm | 1 min/level | - | Y | PH265 | 
| Shillelagh | Cudgel or quarterstaff becomes +1 weapon and deals extra damage for 1 min/level. | Trans. | V,S,DF | 1 std. act. | Touch | One touched nonmagical oak flub or quarterstaff | 1 min/level | Will | Y | PH278 | 
| Speak with Animals | You can communicate with animals. | Div. | V,S | 1 std. act. | Personal | You | 1 min/level | - | - | PH281 | 
| Summon Nature's Ally I | Calls creature to fight. | Conj. | V,S,DF | 1 round | Close | One summoned creature | 1 round/level | - | - | PH288 | 
| Spell | Description | School | Comp. | Time | Range | Aim | Duration | Save | SR | Page | 
|---|---|---|---|---|---|---|---|---|---|---|
| Animal Messenger | Sends a Tiny animal to a specific place. | Ench. | V,S,M | 1 st. act. | Close | One Tiny animal | One day/level | - | Y | PH198 | 
| Animal Trance | Fascinates 2d6 HD of animals. | Ench. | V,S | 1 st. act. | Close | Animals or magical beasts with Intelligence 1 or 2 | Concentration | Will | Y | PH198 | 
| Barkskin | Grants +2 (or higher) enhancement to natural armor. | Trans. | V,S,DF | 1 st. act. | Touch | Living creature touched | 10 min/level | - | Y | PH203 | 
| Bear's Endurance | Subject gains +4 to Con for 1 min/level. | Trans. | V,S,DF | 1 st. act. | Touch | Creature touched | 1 min/level | Will | Y | PH203 | 
| Bull's Strength | Subject gains +4 to Str for 1 min/level. | Trans. | V,S,M/DF | 1 st. act. | Touch | Creature touched | 1 min/level | Will | Y | PH207 | 
| Cat's Grace | Subject gains +4 to Dex for 1 min/level. | Trans. | V,S,M | 1 st. act. | Touch | Creature touched | 1 min/level | Will | Y | PH208 | 
| Chill Metal | Cold metal damages those who touch it. | Trans. | V,S,DF | 1 st. act. | Close | Metal equipment of one creature/two levels | 7 rounds | Will | Y | PH209 | 
| Delay Poison | Stops poison from harming subject for 1 hour/level. | Conj. | V,S,DF | 1 st. act. | Touch | Creature touched | 1 hour/level | Fort. | Y | PH217 | 
| Fire Trap | Opened object deals 1d4 +1/level damage. | Abj. | V,S,M | 10 minutes | Touch | Object touched | Permanent until discharged | Ref. | Y | PH231 | 
| Flame Blade | Touch attack deals 1d8 +1//two levels damage. | Evoc. | V,S,DF | 1 st. act. | 0 ft | Swordlike beam | 1 min/level | - | - | PH231 | 
| Flaming Sphere | Creates rolling ball of fire, 2d6 damage, lasts 1 round/level. | Evoc. | V,S,M/DF | 1 st. act. | Medium | 5-ft. diameter sphere | 1 round/level | Ref. | Y | PH232 | 
| Fog Cloud | Fog obscures vision. | Conj. | V,S | 1 st. act. | Medium | Fog spreads in 20-ft. radius, 20-ft. high | 10 min/level | - | - | PH232 | 
| Gust of Wind | Blows away or knocks down smaller creatures. | Evoc. | V,S | 1 st. act. | 60 ft | Line-shaped gust | 1 round | Fort. | Y | PH238 | 
| Heat Metal | Make metal so hot it damages those who touch it. | Trans. | V,S,DF | 1 st. act. | Close | Metal equipment of one creature/two levels | 7 rounds | Will | Y | PH239 | 
| Hold Animal | Paralyzes one animal for 1 round/level. | Ench. | V,S | 1 st. act. | Medium | One animal | 1 round/level | Will | Y | PH241 | 
| Owl's Wisdom | Subject gains +4 to Wis for 1 min/level | Trans. | V,S,M/DF | 1 st. act. | Touch | Creature touched | 1 min/level | Will | Y | PH259 | 
| Reduce Animal | Shrinks one willing animal. | Trans. | V,S | 1 st. act. | Touch | One willing animal of Small, Medium, Large, or Huge size | 1 hour/level | - | - | PH269 | 
| Resist Energy | Ignores 10 (or more) points of damage/attack from specified energy type. | Abj. | V,S,DF | 1 st. act. | Touch | Creature touched | 10 min/level | Fort. | Y | PH272 | 
| Restoration, Lesser | Dispels magical ability penalty or repairs 1d4 ability damage. | Conj. | V,S | 3 rounds | Touch | Creature touched | Instantaneous | Will | Y | PH272 | 
| Soften Earth and Stone | Turns stone to clay or dirt to sand or mud. | Trans. | V,S,DF | 1 st. act. | Close | 10-ft. square/level | Instantaneous | - | - | PH280 | 
| Spider Climb | Grants ability to walk on walls and ceilings. | Trans. | V,S,M | 1 st. act. | Touch | Creature touched | 10 min/level | Will | Y | PH283 | 
| Summon Nature's Ally II | Calls creature to fight. | Conj. | V,S,DF | 1 round | Close | One or more summoned creatures | 1 round/level | - | - | PH288 | 
| Summon Swarm | Summons swarm of bats, rats, or spiders. | Conj. | V,S,M/DF | 1 round | Close | One swarm of bats, rat, or spiders | Concentration + 2 rounds | - | - | PH289 | 
| Tree Shape | You look exactly like a tree for 1 hour/level | Trans. | V,S,DF | 1 st. act. | Personal | You | 1 hour/level | - | - | PH296 | 
| Warp Wood | Bends wood (shaft, handle, door, plank). | Trans. | V,S | 1 st. act. | Close | 1 Small or smaller object/level | Instantaneous | Will | Y | PH300 | 
| Wood Shape | Rearranges wooden objects to suit you. | Trans. | V,S,DF | 1 st. act. | Touch | One touched piece of wood | Instantaneous | Will | Y | PH303 | 
| Spell | Description | School | Comp. | Time | Range | Aim | Duration | Save | SR | Page | 
|---|---|---|---|---|---|---|---|---|---|---|
| Call Lightning | Calls down lightning bolts (3d6 bolts) from sky. | Evoc. | V,S | 1 round | Medium | One or more 30-ft.-long vertical lines of lightning | 1 min/level | Ref. | Y | PH207 | 
| Contagion | Infects subject with chosen disease | Necr. | V,S | 1 st. act. | Touch | Living creature touched | Instantaneous | Fort. | Y | PH213 | 
| Cure Moderate Wounds | Cures 2d8 damage +1/level (max +10). | Conj. | V,S | 1 std. act. | Touch | Creature touched | Instantaneous | Will | Y | PH215 | 
| Daylight | 60 ft radius of bright light. | Evoc. | V,S | 1 st. act. | Touch | Object touched | 10 min/level | - | - | PH216 | 
| Diminish Plants | Reduces size or blights growth of normal plants. | Trans. | V,S,DF | 1 st. act. | See text | See text | Instantaneous | - | - | PH221 | 
| Dominate Animal | Subject animal obeys silent mental commands. | Ench. | V,S | 1 round | Close | One animal | 1 round/level | Will | Y | PH224 | 
| Magic Fang, Greater | As magic fang, but +1/four caster levels (max +5). | Trans. | V,S,F | 1 st. act. | Medium | One living creature | 1 hour/level | Will | Y | PH250 | 
| Meld into Stone | You and your gear merge with stone. | Trans. | V,S,DF | 1 st. act. | Personal | You | 10 min/level | - | - | PH252 | 
| Neutralize Poison | Immunizes subject against poison, detoxifies venom in or on object. | Conj. | V,S,M/DF | 1 st. act. | Touch | Creature touched or object of 1 cu. ft /level | 10 min/level | Will | Y | PH257 | 
| Plant Growth | Grows vegetation, improves crops. | Trans. | V,S,DF | 1 st. act. | See text | See text | Instantaneous | - | - | PH262 | 
| Poison | Touch deals 1d10 Con damage, repeats in 1 min. | Necr. | V,S,DF | 1 st. act. | Touch | Living creature touched | Instantaneous | Fort. | Y | PH262 | 
| Protection from Energy | Absorb 12 points/level of damage from one kind of energy. | Abj. | V,S,DF | 1 st. act. | Touch | Creature touched | 10 min/level or until discharged | Fort. | Y | PH266 | 
| Quench | Extinguishes nonmagical fires or one magic item. | Trans. | V,S,DF | 1 st. act. | Medium | One fire-based magic item or 20 ft cube/level | Instantaneous | Will | Y | PH267 | 
| Remove Disease | Cures all diseases affecting subject. | Conj. | V,S | 1 st. act. | Touch | Creature touched | Instantaneous | Fort. | Y | PH271 | 
| Sleet Storm | Hampers vision and movement. | Conj. | V,S,M/DF | 1 st. act. | Long | Cylinder (40 ft radius, 20 ft high) | 1 round/level | - | - | PH280 | 
| Snare | Creates magical booby trap. | Trans. | V,S,DF | 3 rounds | Touch | Touched nonmagical circle of of vine, rope, or thong with 2 ft diameter +2 ft/level | Until triggered of broken | - | - | PH280 | 
| Speak with Plants | You can talk to normal plants and plant creatures. | Div. | V,S | 1 st. act. | Personal | You | 1 min/level | - | - | PH282 | 
| Spike Growth | Creature in area take 1d4 damage, may be slowed. | Trans. | V,S,DF | 1 st. act. | Medium | One 20 ft square/level | 1 hour/level | Ref. | Y | PH283 | 
| Stone Shape | Sculpts stone into any shape. | Trans. | V,S,M/DF | 1 st. act. | Touch | Stone or stone object touched up to 10 cu. ft +1 cu ft/level | Instantaneous | - | - | PH284 | 
| Summon Nature's Ally III | Calls creature to fight. | Conj. | V,S,DF | 1 round | Close | One or more summoned creatures | 1 round/level | - | - | PH288 | 
| Water Breathing | Subjects can breath underwater. | Trans. | V,S,M/DF | 1 st. act. | Touch | Living creature touched | 2 hours/level | Will | Y | PH300 | 
| Wind Wall | Deflects arrows, smaller creatures, and gases. | Evoc. | V,S,M/DF | 1 st. act. | Medium | Wall up to 10 ft/level long and 5 ft/level high | 1 round/level | - | - | PH302 | 
| Spell | Description | School | Comp. | Time | Range | Aim | Duration | Save | SR | Page | 
|---|---|---|---|---|---|---|---|---|---|---|
| Air Walk | Subject treads on air as if solid (climb at 45-degree angle). | Trans. | V,S,DF | 1 st. act. | Touch | Creature (Gargantuan or smaller) touched | 10 min/level | - | Y | PH196 | 
| Antiplant Shell | Keeps animated plants at bay. | Abj. | V,S,DF | 1 st. act. | 10 ft. | 10-ft.-emanation | 10 min/level | - | Y | PH200 | 
| Blight | Withers one plant or deals 1d6/level to plant creature. | Necr. | V,S,DF | 1 st. act. | Touch | One plant or plant creature | Instantaneous | Fort | Y | PH206 | 
| Command Plants | Sway the actions of one or more plant creatures. | Trans. | V | 1 st. act. | Close | Up to 2 HD/level of plant creatures | One day/level | Will | Y | PH211 | 
| Control Water | Raises or lowers bodies of water | Trans. | V,S,M/DF | 1 st. act. | Long | Water in a volume 10ft./level x 10 ft./level x 2 ft./level | 10 min/level | - | - | PH214 | 
| Cure Serious Wounds | Cures 3d8 damage +1/level (max +15). | Conj. | V,S | 1 std. act. | Touch | Creature touched | Instantaneous | Will | Y | PH216 | 
| Dispel Magic | Cancels spells and magical effects. | Abj. | V,S | 1 st. act. | Medoum | One spellcaster, creature, object, or 20 ft radius burst | Instantaneous | - | - | PH223 | 
| Flame Strike | Smite foes with divine fire (1d6/level damage). | Evoc. | V,S,DF | 1 st. act | Medium | Cylinder (10 ft radius, 40 ft high) | Instantaneous | Ref. | Y | PH231 | 
| Freedom of Movement | Subject moves normally despite impediments. | Abj. | V,S,M,DF | 1 st. act. | Touch | You or creature touched | 10 min/level | Will | Y | PH233 | 
| Giant Vermin | Turns centipedes, scorpions, or spiders into giant vermin. | Trans. | V,S,DF | 1 st. act. | Close | Up to three vermin | 1 min/level | - | Y | PH235 | 
| Ice Storm | Hail deals 5d6 damage in cylinder 40 ft across. | Evoc. | V,S,M/DF | 1 st. act. | Long | Cylinder (20 ft radius, 40 ft high) | 1 round | None | Y | PH243 | 
| Reincarnate | Brings dead subject back in a random body. | Trans. | V,S,M,DF | 10 minutes | Touch | Dead creature touched | Instantaneous | - | Y | PH270 | 
| Repel Vermin | Insect, spider, and other vermin stay 10 ft away. | Abj. | V,S,DF | 1 st. act. | 10 ft | 10 ft radius emanation centered on you | 10 min/level | Will | Y | PH271 | 
| Rusting Grasp | Your touch corrodes iron and alloys. | Trans. | V,S,DF | 1 st. act. | Touch | One nonmagical ferrous object or creature | See text | - | - | PH273 | 
| Scrying | Spies on subject from a distance. | Div. | V,S,M/DF,F | 1 hour | See text | Magical sensor | 1 min/level | Will | Y | PH274 | 
| Spike Stones | Creatures in area take 1d8 damage, may be slowed. | Trans. | V,S,DF | 1 st. act. | Medium | One 20 ft square/level | 1 hour/level | Ref. | Y | PH283 | 
| Summon Nature's Ally IV | Calls creature to fight. | Conj. | V,S,DF | 1 round | Close | One or more summoned creatures | 1 round/level | - | - | PH288 | 
| Spell | Description | School | Comp. | Time | Range | Aim | Duration | Save | SR | Page | 
|---|---|---|---|---|---|---|---|---|---|---|
| Animal Growth | One animal/two levels doubles in size. | Trans. | V,S | 1 st. act. | Medium | Up to 1 animal/level | 1 min/level | Fort. | Y | PH198 | 
| Atonement | Removes burden of misdeeds from subject. | Abj. | See text | 1 hour | Touch | Living creature touched | Instantaneous | - | Y | PH201 | 
| Awaken | Animal or tree gains human intellect. | Trans. | See text | 24 hours | Touch | Animal or tree touched | Instantaneous | Will | Y | PH202 | 
| Baleful Polymorph | Transform subject into harmless animal. | Trans. | V,S | 1 st. act. | Close | One creature | Permanent | See text | Y | PH202 | 
| Call Lightning Storm | As call lightning, but 5d6 damage per bolt. | Evoc. | V,S | 1 round | Long | One or more 30-ft.-long vertical lines of lightning | 1 min/level | Ref. | Y | PH207 | 
| Commune with Nature | Learn about terrain for 1 mile/level | Div. | V,S | 10 min | You | YOU | Instantaneous | - | - | PH211 | 
| Control Winds | Change wind direction and speed. | Trans. | V, S | 1 st. act. | 40 ft./level | 40 ft./level radius cylinder, 40 ft. high | 10 min/level | Fort. | - | PH214 | 
| Cure Critical Wounds | Cures 4d8 damage +1/level (max +20). | Conj. | V,S | 1 std. act. | Touch | Creature touched | Instantaneous | Will | Y | PH215 | 
| Death Ward | Grant immunity to all death spells and negative energy effects. | Necr. | V,S,DF | 1 st. act. | Touch | Living creature touched | 1 min/level | Will | Y | PH217 | 
| Hallow | Designates location as holy. | Evoc. | V,S,M,DF | 24 hours | Touch | 40 ft radius emanation | Instantaneous | See text | See text | PH238 | 
| Insect Plague | Locust swarms attack creatures. | Conj. | V,S,DF | 1 round | Long | One swam of locusts/three levels | 1 min/level | - | - | PH244 | 
| Stoneskin | Ignore 10 points of damage per attack. | Abj. | V,S,M | 1 st. act. | Touch | Creature touched | 10 min/level or until discharged | Will | Y | PH284 | 
| Summon Nature's Ally V | Calls creature to fight. | Conj. | V,S,DF | 1 round | Close | One or more summoned creatures | 1 round/level | - | - | PH288 | 
| Transmute Mud to Rock | Transforms two 10 ft cubes/level. | Trans. | V,S,M/DF | 1 st. act. | Medium | Up to two 10 ft cubes/level | Permanent | See text | - | PH295 | 
| Transmute Rock to Mud | Transforms two 10 ft cubes/level. | Trans. | V,S,M/DF | 1 st. act. | Medium | Up to two 10 ft cubes/level | Permanent | See text | - | PH295 | 
| Tree Stride | Step from one tree to another far away. | Conj. | V,S,DF | 1 st. act. | Personal | You | 1 hour/level | - | - | PH296 | 
| Unhallow | Designate location as unholy. | Evoc. | V,S,M | 24 hours | Touch | 40 ft radius emanation. | Instantaneous | See text | See text | PH297 | 
| Wall of Fire | Deals 2d4 fire damage out to 10 ft and 1d4 out to 20 ft. Passing through the wall deals 2d6 damage +1/level. | Evoc. | V,S,M/DF | 1 st. act. | Medium | Opaque sheet of flame 20 ft long/level | Conc +1 round/level | - | Y | PH298 | 
| Wall of Thorns | Thorns damage anyone who tries to pass. | Conj. | V,S | 1 st. act. | Medium | Wall of thorny brush up to on 10 ft cube/level | 10 min/level | - | - | PH300 | 
| Spell | Description | School | Comp. | Time | Range | Aim | Duration | Save | SR | Page | 
|---|---|---|---|---|---|---|---|---|---|---|
| Anitlive Shell | 10-ft.-radius field hedges out living creatures. | Abj. | V,S,DF | 1 round | 10 ft | 10 ft. radius emanation | 10 min/level | - | Y | PH199 | 
| Bear's Endurance, Mass | As bear's endurance, affects one subject/level. | Trans. | V,S,DF | 1 st. act. | Close | One creature/level | 1 min/level | Will | Y | PH203 | 
| Bull's Strength, Mass | As bull's strength, affects one subject/level. | Trans. | V,S,M/DF | 1 st. act. | Close | One creature/level | 1 min/level | Will | Y | PH207 | 
| Cat's Grace, Mass | As cat's grace, gains +4 to Dex for 1 min/level. | Trans. | V,S,M | 1 st. act. | Close | One creature /level | 1 min/level | Will | Y | PH208 | 
| Cure Light Wounds, Mass | Cures 1d8 damage +1/level for many creatures. | Conj. | V,S | 1 std. act. | Close | One creature/level | Instantaneous | Will | Y | PH216 | 
| Dispel Magic, Greater | As dispel magic, but +20 on check. | Abj. | V,S | 1 st. act. | Medoum | One spellcaster, creature, object, or 20 ft radius burst | Instantaneous | - | - | PH223 | 
| Find the Path | Shows most direct way to a location. | Div. | V,S,F | 3 rounds | Touch | You or creature touched | 10 min/level | Will | Y | PH230 | 
| Fire Seeds | Acorns and berries become grenades and bombs. | Conj. | V,S,M | 1 st. act. | Touch | Up to touched acorns or eight touched holly berries | 10 min/level | Ref. | - | PH230 | 
| Ironwood | Magic wood is strong as steel. | Trans. | V,S,M | 1 min/lb created | 0 ft | An ironwood object up to 5 lb/level | One day/level | - | - | PH246 | 
| Liveoak | Oak becomes treant guardian. | Trans. | V,S | 10 minutes | Touch | Tree touched | One day/level | - | - | PH248 | 
| Move Earth | Digs trenches and builds hills. | Trans. | V,S,M | See text | Long | Dirt in area up to 750 ft square and 10 ft deep | Instantaneous | - | - | PH257 | 
| Owl's Wisdom, Mass |  As  | 
Trans. | V,S,M/DF | 1 st. act. | Close | One creature/level | 1 min/level | Will | Y | PH259 | 
| Repel Wood | Pushes away wooden objects. | Trans. | V,S | 1 st. act. | 60 ft | 60 ft line shaped emanation from you | 1 min/level | - | - | PH271 | 
| Spellstaff | Stores one spell in wooden quarterstaff. | Trans. | V,S,F | 10 minutes | Touch | Wooden quarterstaff touched | Permanent until discharged | Will | Y | PH282 | 
| Stone Tell | Talk to natural or worked stone. | Div. | V,S,DF | 10 minutes | Personal | You | 1 min/level | - | - | PH284 | 
| Summon Nature's Ally VI | Calls creature to fight. | Conj. | V,S,DF | 1 round | Close | One or more summoned creatures | 1 round/level | - | - | PH288 | 
| Transport via Plants | Move instantly from one plant to another of the same kind. | Conj. | V,S | 1 st. act. | Unlimited | You and touched objects and willing creatures | 1 round | - | - | PH295 | 
| Wall of Stone | Creates a stone wall that can be shaped. | Conj. | V,S,M/DF | 1 st. act. | Medium | Stone wall whose area is up to one 5 ft square/level | Instantaneous | See text | - | PH299 | 
| Spell | Description | School | Comp. | Time | Range | Aim | Duration | Save | SR | Page | 
|---|---|---|---|---|---|---|---|---|---|---|
| Animate Plants | One or more plants animate and fight for you. | Trans. | V | 1 st. act. | Close | One large plant/three caster levels | See text | - | - | PH199 | 
| Changestaff | Your staff becomes a treant on command. | Trans. | V,S,F | 1 round | Touch | Your touched staff | 1 hour/level | - | - | PH208 | 
| Control Weather | Trans. | V,S | 10 min | 2 miles | 2 mile radius circle | 2d12 hours | - | - | PH214 | |
| Creeping Doom | Swarms of centipedes attack at you command. | Conj. | V,S | 1 round | Close | One swarm of centipedes/two levels | 1 min/level | - | - | PH215 | 
| Cure Moderate Wounds, Mass | Cures 2d8 damage +1/level for many creatures. | Conj. | V,S | 1 std. act. | Close | One creature/level | Instantaneous | Will | Y | PH216 | 
| Fire Storm | Deals 1d6/level fire damage. | Evoc. | V,S | 1 round | Medium | Two 10 ft cubes/level | Instantaneous | Ref. | Y | PH231 | 
| Heal | Cures 10 points/level of damage, all diseases, and mental conditions. | Conj. | V,S | 1 st. act. | Touch | Creature touched | Instantaneous | Will | Y | PH239 | 
| Scrying, Greater | As scrying, but faster and longer. | Div. | V,S,M/DF,F | 1 st. act. | See text | Magical sensor | 1 hour/level | Will | Y | PH275 | 
| Summon Nature's Ally VII | Calls creature to fight. | Conj. | V,S,DF | 1 round | Close | One or more summoned creatures | 1 round/level | - | - | PH288 | 
| Sunbeam | Beam blinds and deal 4d6 damage. | Evoc. | V,S,DF | 1 st. act. | 60 ft | Line from you hand | 1 round/level or until all used | Ref. | Y | PH289 | 
| Transmute Metal to Wood | metal within 40 ft becomes wood. | Trans. | V,S,DF | 1 st. act. | Long | All metal objects within 40 ft radius burst | Instantaneous | - | Y | PH294 | 
| True Seeing | Lets you see all things as they really are. | Div. | V,S,M | 1 st. act. | Touch | Creature touched | 1 min/level | Will | Y | PH296 | 
| Wind Walk | You and your allies turn vaporous and travel fast. | Trans. | V,S,DF | 1 st. act. | Touch | You and one touched creature/ three levels | 1 hour/level | Will | Y | PH302 | 
| Spell | Description | School | Comp. | Time | Range | Aim | Duration | Save | SR | Page | 
|---|---|---|---|---|---|---|---|---|---|---|
| Animal Shapes | One ally/level polymorphs into chosen animal. | Trans. | V,S,DF | 1 st. act. | Close | Up to one willing creature per level | 1 hour/level | - | Y | PH198 | 
| Control Plants | Control actions of one or more plant creatures. | Trans. | V,S,DF | 1 st. act. | Close | Up to 2 HD/level of plant creatures | 1 min/level | Will | - | PH213 | 
| Cure Serious Wounds, Mass | Cures 3d8 damage +1/level for many creatures. | Conj. | V,S | 1 std. act. | Close | One creature/level | Instantaneous | Will | Y | PH216 | 
| Earthquake | Intense tremors shake 5 ft/level radius. | Evoc. | V,S,DF | 1 st. act. | Long | 80 ft radius spread | 1 round | See text | - | PH225 | 
| Finger of Death | Kills one subject. | Necr. | V,S | 1 st. act. | Close | One living creature | Instantaneous | Fort. | Y | PH230 | 
| Repel Metal or Stone | Pushes away metal and stone. | Abj. | V,S | 1 st. act. | 60 ft | 60 ft line from you | 1 round/level | - | - | PH271 | 
| Reverse Gravity | Objects and creatures fall upward. | Trans. | V,S,M/DF | 1 st. act. | Medium | Up to one cu. ft/two levels | 1 round/level | See text | - | PH273 | 
| Summon Nature's Ally VIII | Calls creature to fight. | Conj. | V,S,DF | 1 round | Close | One or more summoned creatures | 1 round/level | - | - | PH288 | 
| Sunburst | Blinds all within 80 ft, deals 6d6 damage. | Evoc. | V,S,M/DF | 1 st. act. | Long | 80 ft radius burst | Instantaneous | Ref. | Y | PH289 | 
| Whirlwind | Cyclone deals damage and can pick up creatures. | Evoc. | V,S,DF | 1 st. act. | Long | Cyclone 10 ft wide at base, 30 ft wide at top, 30 ft high | 1 round/level | Ref. | Y | PH301 | 
| Word of Recall | Teleports you back to designated place. | Conj. | V | 1 st. act. | Unlimited | You and touched objects and other willing creatures | Instantaneous | Will | Y | PH303 | 
| Spell | Description | School | Comp. | Time | Range | Aim | Duration | Save | SR | Page | 
|---|---|---|---|---|---|---|---|---|---|---|
| Antipathy | Object or location affected by spell repels certain creatures. | Ench. | V,S,M/DF | 1 hour | Close | One location (up to 10 ft cube/level) or object | 2 hours/level | Will | Y | PH200 | 
| Cure Critical Wounds, Mass | Cures 4d8 damage +1/level for many creatures. | Conj. | V,S | 1 std. act. | Close | One creature/level | Instantaneous | Will | Y | PH215 | 
| Elemental Swarm | Summons multiple elementals | Conj. | V,S | 10 min | Medium | Two or more summoned creatures | 10 min/level | - | - | PH226 | 
| Foresight | "Sixth sense" warns of impending danger. | Div. | V,S,M/DF | 1 st. act. | Touch | See text | 10 min/level | Will | Y | PH233 | 
| Regenerate | Subject's severed limbs grow back, cures 4d8 damage +1/level (max +35). | Conj. | V,S,DF | 3 rounds | Touch | Living creature touched | Instantaneous | Fort. | Y | PH270 | 
| Shambler | Summons 1d4+2 shambling mounds to fight for you. | Conj. | V,S, | 1 st. act. | Medium | Three or more shambling mounds | Seven days or seven months; see text | - | - | PH277 | 
| Shapechange | Trans. | V,S,F | 1 st. act. | Personal | You | 10 min/level | - | - | PH277 | |
| Storm of Vengeance | Storm rains acid, lightning, and hail. | Conj. | V,S | 1 round | Long | 360 ft radius storm cloud | Conc; 10 rounds | See text | Y | PH285 | 
| Summon Nature's Ally IX | Calls creature to fight. | Conj. | V,S,DF | 1 round | Close | One or more summoned creatures | 1 round/level | - | - | PH288 | 
| Sympathy | Object or location attracts certain creatures. | Ench. | V,S,M | 1 hour | Close | One location (up to 10 ft cube/level) or object | 2 hours/level | Will | Y | PH292 |