0-Level (Orisons)

Spell Description School Comp. Time Range Aim Duration Save SR Page
Create Water Create 2 gallons/level of pure water. Conj. V,S 1 std. act. Close Up to 2 gallons of water/level Instantaneous - - PH215
Cure Minor Wounds Cures 1 point of damage. Conj. V,S 1 std. act. Touch Creature touched Instantaneous Will Y PH216
Detect Magic Detects spells and magic items within 60 ft. Div. V,S 1 std. act. 60 ft. Cone-shaped emanation Conc; 1 min/level - - PH219
Detect Poison Detects poison in one creature or object. Div. V,S 1 std. act. Close One creature, object, or 5 ft. cube. Instantaneous - - PH219
Flare Dazzles on creature (-1 penalty on attack rolls). Evoc. V 1 std. act. Close Burst of light Instantaneous. Fort. Y PH232
Guidance +1 on one attack roll, saving throw, or skill check. Div. V,S 1 std. act. Touch Creature touched 1 min or until used Will Y PH238
Know Direction You discern north. Div. V,S 1 std. act. Personal You Instantaneous - - PH246
Light Object shines like a torch. Evoc. V,M/DF 1 std. act. Touch Object touched 10 min/level - - PH248
Mending Makes minor repairs on an object. Trans. V,S 1 std. act. 10 ft. One object up to 1 lb. Instantaneous Will Y PH253
Purify Food and Drink Purifies 1 cu. ft./level of food or water. Trans. V,S 1 std. act. 10 ft. 1 cu. ft./level of food and water Instantaneous Will Y PH267
Read Magic Read scrolls and spellbooks. Div. V,S ,F 1 std. act. Personal You 10 min./level - - PH269
Resistance Subject gains +1 bonus on saving throws. Abjur. V,S,M/DF 1 std. act. Touch Creature touched 1 minute Will Y PH272
Virtue Subject gains 1 temporary hp. Trans. V,S,DF 1 std. act. Touch Creature touched 1 min. Fort. Y PH298

1st-Level

Spell Description School Comp. Time Range Aim Duration Save SR Page
Calm Animals Calms (2d4 + level) HD of animals. Ench. V,S 1 std. act. Close Animals within 30 ft. of each other 1 min/level Will Y PH207
Charm Animal Makes one animal you friend. Ench. V,S 1 std. act. Close One animal 1 hour/level Will Y PH208
Cure Light Wounds Cures 1d8 damage +1/level (max +5). Conj. V,S 1 std. act. Touch Creature touched Instantaneous Will Y PH215
Detect Animals or Plants Detects kinds of animals or plants. Div. V,S 1 std. act. Long Cone-shaped emanation. Conc; 10 min/level - - PH218
Detect Snares and Pits Reveals natural or primitive traps. Div. V,S 1 std. act. 60 ft. Cone-shaped emanation Conc; 10 min/level - - PH220
Endure Elements Exist comfortably in hot or cold environments. Abj. V,S 1 std. act. Touch Creature touched 24 hours Will Y PH226
Entangle Plants entangle everyone in 40-ft.-radius. Trans. V,S,DF 1 std. act. Long Plants in a 40 ft. radius spread 1 min/level Ref. - PH227
Faerie Fire Outline subjects with light, canceling blur, concealment, and the like. Evoc. V,S,DF 1 std. act. Long Creatures and objects within a 5-ft.-radius burst 1 min/level - - PH229
Goodberry 2d4 berries each cure 1 hp (max 8 hp/24 hours). Trans. V,S,DF 1 std. act. Touch 2d4 fresh berries touched 1 day/level - Y PH237
Hide from Animals Animals can't perceive one subject/level. Abj. S,DF 1 std. act. Touch One creature touched/level 10 min/level Will Y PH241
Jump Subject gets bonus on Jump checks. Trans. V,S,M 1 std. act. Touch Creature touched 1 min/level Will Y PH246
Longstrider Your speed increases by 10 ft. Trans. V,S,M 1 std. act. Personal You 1 hour/level - - PH249
Magic Fang One natural weapon of subject creature gets +1 on attack and damage rolls. Trans. V,S,DF 1 std. act. Touch Living creature touched 1 min/level Will Y PH250
Magic Stone Three stones gain +1 on attack rolls, deal 1d6+1 damage. Trans. V,S,DF 1 std. act. Touch Up to three pebbles touched 30 minutes or until discharged Will Y PH251
Obscuring Mist Fog surrounds you. Conj. V,S 1 std. act. 20 ft. Cloud spreads in 20 ft. radius from you 20 ft. high 1 min/level - - PH258
Pass without Trace One subject/level leaves no tracks. Trans. V,S,DF 1 std. act. Touch One creature/level touched 1 hour/level Will Y PH259
Produce Flame 1d6 damage +1/level, touch or thrown. Evoc. V,S 1 std. act. 0 ft. Flame in your palm 1 min/level - Y PH265
Shillelagh Cudgel or quarterstaff becomes +1 weapon and deals extra damage for 1 min/level. Trans. V,S,DF 1 std. act. Touch One touched nonmagical oak flub or quarterstaff 1 min/level Will Y PH278
Speak with Animals You can communicate with animals. Div. V,S 1 std. act. Personal You 1 min/level - - PH281
Summon Nature's Ally I Calls creature to fight. Conj. V,S,DF 1 round Close One summoned creature 1 round/level - - PH288

2nd-Level

Spell Description School Comp. Time Range Aim Duration Save SR Page
Animal Messenger Sends a Tiny animal to a specific place. Ench. V,S,M 1 st. act. Close One Tiny animal One day/level - Y PH198
Animal Trance Fascinates 2d6 HD of animals. Ench. V,S 1 st. act. Close Animals or magical beasts with Intelligence 1 or 2 Concentration Will Y PH198
Barkskin Grants +2 (or higher) enhancement to natural armor. Trans. V,S,DF 1 st. act. Touch Living creature touched 10 min/level - Y PH203
Bear's Endurance Subject gains +4 to Con for 1 min/level. Trans. V,S,DF 1 st. act. Touch Creature touched 1 min/level Will Y PH203
Bull's Strength Subject gains +4 to Str for 1 min/level. Trans. V,S,M/DF 1 st. act. Touch Creature touched 1 min/level Will Y PH207
Cat's Grace Subject gains +4 to Dex for 1 min/level. Trans. V,S,M 1 st. act. Touch Creature touched 1 min/level Will Y PH208
Chill Metal Cold metal damages those who touch it. Trans. V,S,DF 1 st. act. Close Metal equipment of one creature/two levels 7 rounds Will Y PH209
Delay Poison Stops poison from harming subject for 1 hour/level. Conj. V,S,DF 1 st. act. Touch Creature touched 1 hour/level Fort. Y PH217
Fire Trap Opened object deals 1d4 +1/level damage. Abj. V,S,M 10 minutes Touch Object touched Permanent until discharged Ref. Y PH231
Flame Blade Touch attack deals 1d8 +1//two levels damage. Evoc. V,S,DF 1 st. act. 0 ft Swordlike beam 1 min/level - - PH231
Flaming Sphere Creates rolling ball of fire, 2d6 damage, lasts 1 round/level. Evoc. V,S,M/DF 1 st. act. Medium 5-ft. diameter sphere 1 round/level Ref. Y PH232
Fog Cloud Fog obscures vision. Conj. V,S 1 st. act. Medium Fog spreads in 20-ft. radius, 20-ft. high 10 min/level - - PH232
Gust of Wind Blows away or knocks down smaller creatures. Evoc. V,S 1 st. act. 60 ft Line-shaped gust 1 round Fort. Y PH238
Heat Metal Make metal so hot it damages those who touch it. Trans. V,S,DF 1 st. act. Close Metal equipment of one creature/two levels 7 rounds Will Y PH239
Hold Animal Paralyzes one animal for 1 round/level. Ench. V,S 1 st. act. Medium One animal 1 round/level Will Y PH241
Owl's Wisdom Subject gains +4 to Wis for 1 min/level Trans. V,S,M/DF 1 st. act. Touch Creature touched 1 min/level Will Y PH259
Reduce Animal Shrinks one willing animal. Trans. V,S 1 st. act. Touch One willing animal of Small, Medium, Large, or Huge size 1 hour/level - - PH269
Resist Energy Ignores 10 (or more) points of damage/attack from specified energy type. Abj. V,S,DF 1 st. act. Touch Creature touched 10 min/level Fort. Y PH272
Restoration, Lesser Dispels magical ability penalty or repairs 1d4 ability damage. Conj. V,S 3 rounds Touch Creature touched Instantaneous Will Y PH272
Soften Earth and Stone Turns stone to clay or dirt to sand or mud. Trans. V,S,DF 1 st. act. Close 10-ft. square/level Instantaneous - - PH280
Spider Climb Grants ability to walk on walls and ceilings. Trans. V,S,M 1 st. act. Touch Creature touched 10 min/level Will Y PH283
Summon Nature's Ally II Calls creature to fight. Conj. V,S,DF 1 round Close One or more summoned creatures 1 round/level - - PH288
Summon Swarm Summons swarm of bats, rats, or spiders. Conj. V,S,M/DF 1 round Close One swarm of bats, rat, or spiders Concentration + 2 rounds - - PH289
Tree Shape You look exactly like a tree for 1 hour/level Trans. V,S,DF 1 st. act. Personal You 1 hour/level - - PH296
Warp Wood Bends wood (shaft, handle, door, plank). Trans. V,S 1 st. act. Close 1 Small or smaller object/level Instantaneous Will Y PH300
Wood Shape Rearranges wooden objects to suit you. Trans. V,S,DF 1 st. act. Touch One touched piece of wood Instantaneous Will Y PH303

3rd-Level

Spell Description School Comp. Time Range Aim Duration Save SR Page
Call Lightning Calls down lightning bolts (3d6 bolts) from sky. Evoc. V,S 1 round Medium One or more 30-ft.-long vertical lines of lightning 1 min/level Ref. Y PH207
Contagion Infects subject with chosen disease Necr. V,S 1 st. act. Touch Living creature touched Instantaneous Fort. Y PH213
Cure Moderate Wounds Cures 2d8 damage +1/level (max +10). Conj. V,S 1 std. act. Touch Creature touched Instantaneous Will Y PH215
Daylight 60 ft radius of bright light. Evoc. V,S 1 st. act. Touch Object touched 10 min/level - - PH216
Diminish Plants Reduces size or blights growth of normal plants. Trans. V,S,DF 1 st. act. See text See text Instantaneous - - PH221
Dominate Animal Subject animal obeys silent mental commands. Ench. V,S 1 round Close One animal 1 round/level Will Y PH224
Magic Fang, Greater As magic fang, but +1/four caster levels (max +5). Trans. V,S,F 1 st. act. Medium One living creature 1 hour/level Will Y PH250
Meld into Stone You and your gear merge with stone. Trans. V,S,DF 1 st. act. Personal You 10 min/level - - PH252
Neutralize Poison Immunizes subject against poison, detoxifies venom in or on object. Conj. V,S,M/DF 1 st. act. Touch Creature touched or object of 1 cu. ft /level 10 min/level Will Y PH257
Plant Growth Grows vegetation, improves crops. Trans. V,S,DF 1 st. act. See text See text Instantaneous - - PH262
Poison Touch deals 1d10 Con damage, repeats in 1 min. Necr. V,S,DF 1 st. act. Touch Living creature touched Instantaneous Fort. Y PH262
Protection from Energy Absorb 12 points/level of damage from one kind of energy. Abj. V,S,DF 1 st. act. Touch Creature touched 10 min/level or until discharged Fort. Y PH266
Quench Extinguishes nonmagical fires or one magic item. Trans. V,S,DF 1 st. act. Medium One fire-based magic item or 20 ft cube/level Instantaneous Will Y PH267
Remove Disease Cures all diseases affecting subject. Conj. V,S 1 st. act. Touch Creature touched Instantaneous Fort. Y PH271
Sleet Storm Hampers vision and movement. Conj. V,S,M/DF 1 st. act. Long Cylinder (40 ft radius, 20 ft high) 1 round/level - - PH280
Snare Creates magical booby trap. Trans. V,S,DF 3 rounds Touch Touched nonmagical circle of of vine, rope, or thong with 2 ft diameter +2 ft/level Until triggered of broken - - PH280
Speak with Plants You can talk to normal plants and plant creatures. Div. V,S 1 st. act. Personal You 1 min/level - - PH282
Spike Growth Creature in area take 1d4 damage, may be slowed. Trans. V,S,DF 1 st. act. Medium One 20 ft square/level 1 hour/level Ref. Y PH283
Stone Shape Sculpts stone into any shape. Trans. V,S,M/DF 1 st. act. Touch Stone or stone object touched up to 10 cu. ft +1 cu ft/level Instantaneous - - PH284
Summon Nature's Ally III Calls creature to fight. Conj. V,S,DF 1 round Close One or more summoned creatures 1 round/level - - PH288
Water Breathing Subjects can breath underwater. Trans. V,S,M/DF 1 st. act. Touch Living creature touched 2 hours/level Will Y PH300
Wind Wall Deflects arrows, smaller creatures, and gases. Evoc. V,S,M/DF 1 st. act. Medium Wall up to 10 ft/level long and 5 ft/level high 1 round/level - - PH302

4th-Level

Spell Description School Comp. Time Range Aim Duration Save SR Page
Air Walk Subject treads on air as if solid (climb at 45-degree angle). Trans. V,S,DF 1 st. act. Touch Creature (Gargantuan or smaller) touched 10 min/level - Y PH196
Antiplant Shell Keeps animated plants at bay. Abj. V,S,DF 1 st. act. 10 ft. 10-ft.-emanation 10 min/level - Y PH200
Blight Withers one plant or deals 1d6/level to plant creature. Necr. V,S,DF 1 st. act. Touch One plant or plant creature Instantaneous Fort Y PH206
Command Plants Sway the actions of one or more plant creatures. Trans. V 1 st. act. Close Up to 2 HD/level of plant creatures One day/level Will Y PH211
Control Water Raises or lowers bodies of water Trans. V,S,M/DF 1 st. act. Long Water in a volume 10ft./level x 10 ft./level x 2 ft./level 10 min/level - - PH214
Cure Serious Wounds Cures 3d8 damage +1/level (max +15). Conj. V,S 1 std. act. Touch Creature touched Instantaneous Will Y PH216
Dispel Magic Cancels spells and magical effects. Abj. V,S 1 st. act. Medoum One spellcaster, creature, object, or 20 ft radius burst Instantaneous - - PH223
Flame Strike Smite foes with divine fire (1d6/level damage). Evoc. V,S,DF 1 st. act Medium Cylinder (10 ft radius, 40 ft high) Instantaneous Ref. Y PH231
Freedom of Movement Subject moves normally despite impediments. Abj. V,S,M,DF 1 st. act. Touch You or creature touched 10 min/level Will Y PH233
Giant Vermin Turns centipedes, scorpions, or spiders into giant vermin. Trans. V,S,DF 1 st. act. Close Up to three vermin 1 min/level - Y PH235
Ice Storm Hail deals 5d6 damage in cylinder 40 ft across. Evoc. V,S,M/DF 1 st. act. Long Cylinder (20 ft radius, 40 ft high) 1 round None Y PH243
Reincarnate Brings dead subject back in a random body. Trans. V,S,M,DF 10 minutes Touch Dead creature touched Instantaneous - Y PH270
Repel Vermin Insect, spider, and other vermin stay 10 ft away. Abj. V,S,DF 1 st. act. 10 ft 10 ft radius emanation centered on you 10 min/level Will Y PH271
Rusting Grasp Your touch corrodes iron and alloys. Trans. V,S,DF 1 st. act. Touch One nonmagical ferrous object or creature See text - - PH273
Scrying Spies on subject from a distance. Div. V,S,M/DF,F 1 hour See text Magical sensor 1 min/level Will Y PH274
Spike Stones Creatures in area take 1d8 damage, may be slowed. Trans. V,S,DF 1 st. act. Medium One 20 ft square/level 1 hour/level Ref. Y PH283
Summon Nature's Ally IV Calls creature to fight. Conj. V,S,DF 1 round Close One or more summoned creatures 1 round/level - - PH288

5th-Level

Spell Description School Comp. Time Range Aim Duration Save SR Page
Animal Growth One animal/two levels doubles in size. Trans. V,S 1 st. act. Medium Up to 1 animal/level 1 min/level Fort. Y PH198
Atonement Removes burden of misdeeds from subject. Abj. See text 1 hour Touch Living creature touched Instantaneous - Y PH201
Awaken Animal or tree gains human intellect. Trans. See text 24 hours Touch Animal or tree touched Instantaneous Will Y PH202
Baleful Polymorph Transform subject into harmless animal. Trans. V,S 1 st. act. Close One creature Permanent See text Y PH202
Call Lightning Storm As call lightning, but 5d6 damage per bolt. Evoc. V,S 1 round Long One or more 30-ft.-long vertical lines of lightning 1 min/level Ref. Y PH207
Commune with Nature Learn about terrain for 1 mile/level Div. V,S 10 min You YOU Instantaneous - - PH211
Control Winds Change wind direction and speed. Trans. V, S 1 st. act. 40 ft./level 40 ft./level radius cylinder, 40 ft. high 10 min/level Fort. - PH214
Cure Critical Wounds Cures 4d8 damage +1/level (max +20). Conj. V,S 1 std. act. Touch Creature touched Instantaneous Will Y PH215
Death Ward Grant immunity to all death spells and negative energy effects. Necr. V,S,DF 1 st. act. Touch Living creature touched 1 min/level Will Y PH217
Hallow Designates location as holy. Evoc. V,S,M,DF 24 hours Touch 40 ft radius emanation Instantaneous See text See text PH238
Insect Plague Locust swarms attack creatures. Conj. V,S,DF 1 round Long One swam of locusts/three levels 1 min/level - - PH244
Stoneskin Ignore 10 points of damage per attack. Abj. V,S,M 1 st. act. Touch Creature touched 10 min/level or until discharged Will Y PH284
Summon Nature's Ally V Calls creature to fight. Conj. V,S,DF 1 round Close One or more summoned creatures 1 round/level - - PH288
Transmute Mud to Rock Transforms two 10 ft cubes/level. Trans. V,S,M/DF 1 st. act. Medium Up to two 10 ft cubes/level Permanent See text - PH295
Transmute Rock to Mud Transforms two 10 ft cubes/level. Trans. V,S,M/DF 1 st. act. Medium Up to two 10 ft cubes/level Permanent See text - PH295
Tree Stride Step from one tree to another far away. Conj. V,S,DF 1 st. act. Personal You 1 hour/level - - PH296
Unhallow Designate location as unholy. Evoc. V,S,M 24 hours Touch 40 ft radius emanation. Instantaneous See text See text PH297
Wall of Fire Deals 2d4 fire damage out to 10 ft and 1d4 out to 20 ft. Passing through the wall deals 2d6 damage +1/level. Evoc. V,S,M/DF 1 st. act. Medium Opaque sheet of flame 20 ft long/level Conc +1 round/level - Y PH298
Wall of Thorns Thorns damage anyone who tries to pass. Conj. V,S 1 st. act. Medium Wall of thorny brush up to on 10 ft cube/level 10 min/level - - PH300

6th-Level

Spell Description School Comp. Time Range Aim Duration Save SR Page
Anitlive Shell 10-ft.-radius field hedges out living creatures. Abj. V,S,DF 1 round 10 ft 10 ft. radius emanation 10 min/level - Y PH199
Bear's Endurance, Mass As bear's endurance, affects one subject/level. Trans. V,S,DF 1 st. act. Close One creature/level 1 min/level Will Y PH203
Bull's Strength, Mass As bull's strength, affects one subject/level. Trans. V,S,M/DF 1 st. act. Close One creature/level 1 min/level Will Y PH207
Cat's Grace, Mass As cat's grace, gains +4 to Dex for 1 min/level. Trans. V,S,M 1 st. act. Close One creature /level 1 min/level Will Y PH208
Cure Light Wounds, Mass Cures 1d8 damage +1/level for many creatures. Conj. V,S 1 std. act. Close One creature/level Instantaneous Will Y PH216
Dispel Magic, Greater As dispel magic, but +20 on check. Abj. V,S 1 st. act. Medoum One spellcaster, creature, object, or 20 ft radius burst Instantaneous - - PH223
Find the Path Shows most direct way to a location. Div. V,S,F 3 rounds Touch You or creature touched 10 min/level Will Y PH230
Fire Seeds Acorns and berries become grenades and bombs. Conj. V,S,M 1 st. act. Touch Up to touched acorns or eight touched holly berries 10 min/level Ref. - PH230
Ironwood Magic wood is strong as steel. Trans. V,S,M 1 min/lb created 0 ft An ironwood object up to 5 lb/level One day/level - - PH246
Liveoak Oak becomes treant guardian. Trans. V,S 10 minutes Touch Tree touched One day/level - - PH248
Move Earth Digs trenches and builds hills. Trans. V,S,M See text Long Dirt in area up to 750 ft square and 10 ft deep Instantaneous - - PH257
Owl's Wisdom, Mass As , affects one subject/level. Trans. V,S,M/DF 1 st. act. Close One creature/level 1 min/level Will Y PH259
Repel Wood Pushes away wooden objects. Trans. V,S 1 st. act. 60 ft 60 ft line shaped emanation from you 1 min/level - - PH271
Spellstaff Stores one spell in wooden quarterstaff. Trans. V,S,F 10 minutes Touch Wooden quarterstaff touched Permanent until discharged Will Y PH282
Stone Tell Talk to natural or worked stone. Div. V,S,DF 10 minutes Personal You 1 min/level - - PH284
Summon Nature's Ally VI Calls creature to fight. Conj. V,S,DF 1 round Close One or more summoned creatures 1 round/level - - PH288
Transport via Plants Move instantly from one plant to another of the same kind. Conj. V,S 1 st. act. Unlimited You and touched objects and willing creatures 1 round - - PH295
Wall of Stone Creates a stone wall that can be shaped. Conj. V,S,M/DF 1 st. act. Medium Stone wall whose area is up to one 5 ft square/level Instantaneous See text - PH299

7th-Level

Spell Description School Comp. Time Range Aim Duration Save SR Page
Animate Plants One or more plants animate and fight for you. Trans. V 1 st. act. Close One large plant/three caster levels See text - - PH199
Changestaff Your staff becomes a treant on command. Trans. V,S,F 1 round Touch Your touched staff 1 hour/level - - PH208
Control Weather Trans. V,S 10 min 2 miles 2 mile radius circle 2d12 hours - - PH214
Creeping Doom Swarms of centipedes attack at you command. Conj. V,S 1 round Close One swarm of centipedes/two levels 1 min/level - - PH215
Cure Moderate Wounds, Mass Cures 2d8 damage +1/level for many creatures. Conj. V,S 1 std. act. Close One creature/level Instantaneous Will Y PH216
Fire Storm Deals 1d6/level fire damage. Evoc. V,S 1 round Medium Two 10 ft cubes/level Instantaneous Ref. Y PH231
Heal Cures 10 points/level of damage, all diseases, and mental conditions. Conj. V,S 1 st. act. Touch Creature touched Instantaneous Will Y PH239
Scrying, Greater As scrying, but faster and longer. Div. V,S,M/DF,F 1 st. act. See text Magical sensor 1 hour/level Will Y PH275
Summon Nature's Ally VII Calls creature to fight. Conj. V,S,DF 1 round Close One or more summoned creatures 1 round/level - - PH288
Sunbeam Beam blinds and deal 4d6 damage. Evoc. V,S,DF 1 st. act. 60 ft Line from you hand 1 round/level or until all used Ref. Y PH289
Transmute Metal to Wood metal within 40 ft becomes wood. Trans. V,S,DF 1 st. act. Long All metal objects within 40 ft radius burst Instantaneous - Y PH294
True Seeing Lets you see all things as they really are. Div. V,S,M 1 st. act. Touch Creature touched 1 min/level Will Y PH296
Wind Walk You and your allies turn vaporous and travel fast. Trans. V,S,DF 1 st. act. Touch You and one touched creature/ three levels 1 hour/level Will Y PH302

8th-Level

Spell Description School Comp. Time Range Aim Duration Save SR Page
Animal Shapes One ally/level polymorphs into chosen animal. Trans. V,S,DF 1 st. act. Close Up to one willing creature per level 1 hour/level - Y PH198
Control Plants Control actions of one or more plant creatures. Trans. V,S,DF 1 st. act. Close Up to 2 HD/level of plant creatures 1 min/level Will - PH213
Cure Serious Wounds, Mass Cures 3d8 damage +1/level for many creatures. Conj. V,S 1 std. act. Close One creature/level Instantaneous Will Y PH216
Earthquake Intense tremors shake 5 ft/level radius. Evoc. V,S,DF 1 st. act. Long 80 ft radius spread 1 round See text - PH225
Finger of Death Kills one subject. Necr. V,S 1 st. act. Close One living creature Instantaneous Fort. Y PH230
Repel Metal or Stone Pushes away metal and stone. Abj. V,S 1 st. act. 60 ft 60 ft line from you 1 round/level - - PH271
Reverse Gravity Objects and creatures fall upward. Trans. V,S,M/DF 1 st. act. Medium Up to one cu. ft/two levels 1 round/level See text - PH273
Summon Nature's Ally VIII Calls creature to fight. Conj. V,S,DF 1 round Close One or more summoned creatures 1 round/level - - PH288
Sunburst Blinds all within 80 ft, deals 6d6 damage. Evoc. V,S,M/DF 1 st. act. Long 80 ft radius burst Instantaneous Ref. Y PH289
Whirlwind Cyclone deals damage and can pick up creatures. Evoc. V,S,DF 1 st. act. Long Cyclone 10 ft wide at base, 30 ft wide at top, 30 ft high 1 round/level Ref. Y PH301
Word of Recall Teleports you back to designated place. Conj. V 1 st. act. Unlimited You and touched objects and other willing creatures Instantaneous Will Y PH303

9th-Level

Spell Description School Comp. Time Range Aim Duration Save SR Page
Antipathy Object or location affected by spell repels certain creatures. Ench. V,S,M/DF 1 hour Close One location (up to 10 ft cube/level) or object 2 hours/level Will Y PH200
Cure Critical Wounds, Mass Cures 4d8 damage +1/level for many creatures. Conj. V,S 1 std. act. Close One creature/level Instantaneous Will Y PH215
Elemental Swarm Summons multiple elementals Conj. V,S 10 min Medium Two or more summoned creatures 10 min/level - - PH226
Foresight "Sixth sense" warns of impending danger. Div. V,S,M/DF 1 st. act. Touch See text 10 min/level Will Y PH233
Regenerate Subject's severed limbs grow back, cures 4d8 damage +1/level (max +35). Conj. V,S,DF 3 rounds Touch Living creature touched Instantaneous Fort. Y PH270
Shambler Summons 1d4+2 shambling mounds to fight for you. Conj. V,S, 1 st. act. Medium Three or more shambling mounds Seven days or seven months; see text - - PH277
Shapechange Trans. V,S,F 1 st. act. Personal You 10 min/level - - PH277
Storm of Vengeance Storm rains acid, lightning, and hail. Conj. V,S 1 round Long 360 ft radius storm cloud Conc; 10 rounds See text Y PH285
Summon Nature's Ally IX Calls creature to fight. Conj. V,S,DF 1 round Close One or more summoned creatures 1 round/level - - PH288
Sympathy Object or location attracts certain creatures. Ench. V,S,M 1 hour Close One location (up to 10 ft cube/level) or object 2 hours/level Will Y PH292